Detriments are special cards similar to the Curse card, appearing in the Curse of the Dark Pharaoh expansion. Detriments bend the rules of the game slightly, making things harder. Each Detriment has a certain event or situation described beneath the abilities it grants that ends the effect of the card. If your investigator ever finds himself in that situation, he discards the Detriment. For instance, an investigator with the Local Guide Detriment loses the card if he ever goes Insane. If another investigator already has a Detriment that you are told to draw, you must take it from that investigator.
List of detriments
|Local Guide (Revised)|